![]() With your company pressured by increasing debt, you start accepting work from some more or less shady individuals. Run, jump, drive, slingshot, do whatever you need to collect all of the targets, and escape before security arrives. The moment you pick up your first target, an alarm goes off, and the heat is on. ![]() Take your time to create the most efficient path through the level and get ready to run. Stack objects, build structures, or use floating objects to your advantage. Tear down walls with explosives or vehicles to create shortcuts no one thought was possible. Teardown features a fully destructible and truly interactive environment where player freedom and emergent gameplay are the driving mechanics. Plan the perfect heist using creative problem solving, brute force, and everything around you. it works very well, and i have not found it too difficut to improve my accuracy (as i had feared), now i can shoot calmly and carefully and almost always hit using the joypad aiming system. and the analogue movement on the left stick and the way your character speeds up and gains momentum is cool. the left trigger enters a slow movement mode for firing weapons which feels really nice, slowing down your movement as you explore new areas, and this also shows a small line infront of your character between the character and the target reticule. On a side note, the way the controlls are set up button wise is really good. i just have to get it configured in steams big picture mode first and then steam does all the work of converting the gamepad inputs to the xbox 360 type that the game expects.ĭoes this not work with the xbone controller yet? Well the game uses SDL 2.0 support, so on my linux lappy i can use my old PS2 pad no problem.
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